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P

paintComponent(Graphics) - Method in class view.WaterPanel
 
Pair<T,S> - Class in stuff
This class is a generic Pair-Class, that is the most awesome thing in our code.
Pair(T, S) - Constructor for class stuff.Pair
Constructs a pair.
PLANT - Static variable in class model.Ocean
The Constant PLANT.
Plant - Class in model
The Class Plant.
Plant(int, String, int[], OceanInterface, int) - Constructor for class model.Plant
Instantiates a new plant.
populationLabel - Variable in class view.StatusPanel
The population label.
position - Variable in class model.OceanObject
The current position.
positionOccupied(OceanObject) - Method in class model.Ocean
 
positionOccupied(OceanObject) - Method in interface model.OceanInterface
Determines whether the position of the object o is occupied (i.e. whether the object o can be added there).
printBubbleThreadStates() - Method in class controller.ButtonListener
Prints out the state of each bubble generator thread, for debugging purposes.
printButton - Variable in class view.ButtonPanel
The print button.
processStalledCollisions(LinkedList<Pair<OceanObject, OceanObject>>) - Method in class model.Ocean
This method deals with all the collisions that have occurred between ocean objects.
putThingsOnFishCurveLabel() - Method in class view.AboutFrame
Put things on fish curve label.
putThingsOnGeneral() - Method in class view.AboutFrame
Put things on general.
putThingsOnThanks() - Method in class view.AboutFrame
Put things on thanks.
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