- update() - Method in class view.StatusPanel
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This method gets the info from the ocean and displays it.
- updateDirectionWhenCollidingWithOceanBounds(int) - Method in class model.Bubble
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Describes the way an objects reacts with the oceans bounds.
- updateDirectionWhenCollidingWithOceanBounds(int) - Method in class model.CokeCan
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Describes the way an objects reacts with the oceans bounds.
- updateDirectionWhenCollidingWithOceanBounds(int) - Method in class model.Fish
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Describes the way an object reacts with the oceans bounds.
- updateDirectionWhenCollidingWithOceanBounds(int) - Method in class model.OceanObject
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Updates the object's direction when colliding with ocean bounds.
- updateDirectionWhenCollidingWithOceanBounds(int) - Method in class model.Plant
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Describes the way an objects reacts with the oceans bounds.
- updateDirectionWhenCollidingWithOceanBounds(int) - Method in class model.Shark
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Describes the way an objects reacts with the oceans bounds.
- updateDirectionWhenCollidingWithOceanBounds(int) - Method in class model.Stone
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Describes the way an objects reacts with the oceans bounds.
- updateGUI() - Method in class controller.Listener
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Updates the whole GUI.
- updateImageWhenMoving() - Method in class model.OceanObject
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Updates the image when moving.
- updateStatusPanel() - Method in class controller.Listener
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Updates the status panel.
- upright - Variable in class model.OceanObject
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This attribute is 'true', when the Object is upright.