# MCQ | Types of Transformations (Translation, Rotation and Scaling) in Computer Graphics

**Multiple choice questions and answers (MCQ)** based on the **Types of Transformations (Translation, Rotation and Scaling) in computer graphics** with 4 choices, correct answer and explanation.

Submitted by **IncludeHelp**, on April 11, 2021

**Question 1: In which of the following transformation methods of Computer Graphics is the Shape of the Object not deformed?**

- Translation
- Shearing
- Both a. and b.
- None of the above

**Answer: a. Translation**

**Explanation:**

The movement of objects without deforming the shape of object is called Translation.

**Question 2: Translation equation:x1 = x + Txy1 = y + TyWhat is another name for the Translation pair (Tx, Ty)?**

- Shift Vector
- Shift Coordinates
- Translation points
- None of the above

**Answer: a. Shift Vector**

**Explanation:**

The translation pair (Tx, Ty) is called as the shift vector.

**Question 3: What value of the rotation angle rotates the object in clockwise direction?**

- Positive Value
- Negative value
- Value less than 180 degree
- All of the above

**Answer: b. Negative Value**

**Explanation:**

The positive value of the rotation angle rotates an object in an anti-clockwise direction while the negative value of the rotation angle rotates an object in a clockwise direction.

**Question 4: Which of the following transformation techniques is responsible for altering (either enlarging it or diminishing it) the size of the object?**

- Translation
- Rotation
- Scaling
- None of the above

**Answer: c. Scaling**

**Explanation:**

Scaling is be used to increase or decrease which is reduce the size of object. Scaling subjects to the co-ordinate points of the original object is to be changed. The scaling factor determines whether the size of the object is to be increased or decreased.

**Question 5: "There are three basic transformation techniques in Computer Graphics to alter an object. They are: Translation, Rotation and Scaling."Based upon the above statement, determine whether the following condition is true or false."In all these three transformation types, the shape of the object is never deformed."**

- True
- False

**Answer: a. True**

**Explanation:**

The Shape of the object does not get deformed in any of the transformation techniques: translation, rotation or scaling. In translation, we just move the object from one place to another. In rotation, the object is rotated as it is according to the required angle of rotation. In scaling, we just enlarge or diminish the size of the object without interfering with its shape.

**Question 6: The term "transformation" refers to the process of applying a translation to an entity.**

- It's being repositioned around a circle lane
- Repositioning it along with straight line path
- Only A
- None of these

**Answer: b. Repositioning it along with straight line path**

**Explanation:**

An entity is converted as it is repositioned in a straight-line path from one spot to another.

**Question 7: ___ is a rigid body transformation that enables an entity to shift without deforming.**

- Rotation
- Translation
- Only B
- None of the above

**Answer: c. Only B**

**Explanation:**

Translation is a deformation-free rigid body transformation that transfers objects.

**Question 8: The colour transformation is performed in the centre of the process___**

- Dual color model
- Single color model
- Rotation color model
- None of these

**Answer: b. Single color model**

**Explanation:**

A single colour model is a colour transformation process.

**Question 9: What is a necessary to specify to generate rotation?**

- Specific distances between dx and dy
- Rotation angle ϴ
- Scaling
- Repositioning

**Answer: b. Rotation angle ϴ**

**Explanation:**

In order to rotate an object, we must specify the position of its pivot or pivot angle, either the rotation point or its height, or the magnitude of the rotation, and an angle relative to the pivot.

**Question 10: The distances between two points (dx, dy) are referred to as translation distances (dx, dy).**

- Translation vector or Shift vector
- Translation difference
- Only B
- None of these

**Answer: a. Translation vector or Shift vector**

**Explanation:**

The translation vector or shift vector is described as the distances (dx, dy) from the original location.

**Question 11: The transformation set is also known as,**

- Translation difference
- Rotation colour model
- Colour Mapping Functions
- None of these

**Answer: c. Colour Mapping Functions**

**Explanation:**

Transformations are another name for colour mapping functions.

**Question 12: A two-dimensional point is transformed by inserting.**

- Translation vector
- Shift vector
- Translation distances
- Both A and B

**Answer: c. Translation distances**

**Explanation:**

By inserting localization distances dx and dy we can convert 2D points.

**Question 13: The transformation of the entity in relation to an axis is called the reflection image.**

- Reflection
- Translation
- Only A
- Only B

**Answer: d. Only B**

**Explanation:**

A transformation that creates a mirror image of an entity relative to an axis of reflection is called a reflection.

**Question 14: Which of the following is a matrix form of 2D translation equation is,**

- P'=R*P
- P'= P + R
- P'= P / R
- None of the above mentioned

**Answer: a. P'=R*P**

**Explanation:**

A matrix form of 2D translation equation is P'=R*P.

**Question 15: We set all scale factors to reduce the object's dimension.**

- Greater than 0
- Less than 1
- in Between 0 and 1
- None of the Above

**Answer: c. in Between 0 and 1**

**Explanation:**

To scale a polygon, multiply the product of each vertex's (x, y) by the scaling factor sx and sy to get the transformation coordinates.

**Question 16: The fundamental geometric transformations are as follows:**

- Scaling
- Translation
- Rotation
- All of the Above

**Answer: c. Rotation**

**Explanation:**

Other transformations include reflection and shear, which are simple geometric transformations.

**Question 17: A line segment of a polygon may also be referred as,**

- Line
- Vertices
- Edges
- All of the mentioned above

**Answer: c. Edges**

**Explanation:**

A line segment of a polygon may also be referred as Edges.

**Question 18: An efficient transformation method which produces a parallel mirror image of an object is also referred as,**

- Rotation
- Reflection
- Shear
- All of the mentioned above

**Answer: b. Reflection**

**Explanation:**

An efficient transformation method which produces a parallel mirror image of an object is also referred as reflection.

**Question 19: An efficient transformation method in which an object may shift form one coordinate position to any other coordinate position in a three-dimensional plane -**

- Rotation
- Translation
- Scaling
- All of the mentioned above

**Answer: b. Translation**

**Explanation:**

Translation is an efficient transformation method in which an object may shift form one coordinate position to any other coordinate position in a three-dimensional plane.

**Question 20: A transformation method which may cause the change in a shape of an object is referred as,**

- Rotation
- Scaling
- Reflection
- Shear

**Answer: d. Shear**

**Explanation:**

Shearing is a transformation method which may cause the change in shape of an object.

**Question 21: Amongst which one of the most basic transformation methods which may applied in three-dimensional planes -**

- Rotation
- Translation
- Scaling
- All of the mentioned above

**Answer: d. All of the mentioned above**

**Explanation:**

Rotation, Translation and Scaling are some of the most basic transformation methods which may apply in three-dimensional planes.

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